Levitate dnd 5e - Learn how to cast the 2nd-level transmutation spell levitate, which suspends a creature or object in the air for up to 10 minutes. Find out the range, components, duration, and …

 
Winged Boots. Take, for example, the Winged Boots. These uncommon boots, when attuned to, give the wearer up to four hours of flight every dawn. The wearer chooses how they want to break up this flight, down to the minute. However, the flying speed equals the character’s walking speed, including any class or racial abilities to their walking .... Why my stomach flutters

Apr 27, 2023 · Alrighty day 203! Today is Levitate. Three figures came to my mind in a specific order when thinking of levitation. First was Zenyatta (he's got to have a ho... Jun 14, 2017 · 11. The "concentration" description says: Some spells require you to maintain concentration in order to keep their magic active. If you lose concentration, such a spell ends. The levitate spell description says: When the spell ends the target floats gently to the ground if it is still aloft. Question: When I lose concentration while levitating ... Objects come to life at your command. Choose up to ten nonmagical objects within range that are not being worn or carried. Medium targets count as two objects, Large targets count as four objects, Huge targets count as eight objects. You can't animate any object larger than Huge. Each target animates and becomes a creature under your control ...Boots of Levitation. Ready to play? Build unlimited D&D characters Create Now. Boots of Levitation. Wondrous item, rare (requires attunement) While you wear these boots, you can use an action to cast the levitate spell on yourself at will. Show Attribute List.From the text of the levitate spell (emphasis mine): One creature or loose object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration. The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on a Constitution saving throw is unaffected.Levitate. One creature or loose object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration. The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on a Constitution saving throw is unaffected. The target can move only by pushing or ...Levitar. Una criatura u objeto suelto (de hasta 500 libras) se alza hasta 20 pies y permanece suspendido allí. Sólo puede moverse empujando o tirando de un objeto fijo a su alcance, como una pared. Puedes cambiar la altitud a hasta 20 pies durante tu turno. Cuando el conjuro termina, desciende suavemente. Nivel 2, transmutación. Una criatura ...A bright streak flashes from your pointing finger to a point you choose within range then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot radius must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. The fire spreads around corners.This still doesn't get around the other targeting issue unfortunately, which is that if you levitate each mouse, then you're not levitating whatever they're attached to; the levitate spell has a weight limit of 500 lbs, it doesn't say that it provides 500 lbs of lift.. To do something like this you could maybe target two separate objects or creatures in advance, …One creature or object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration. The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on a Constitution saving throw is unaffected.<br /><br />The target can move only by pushing or pulling against a … Dispel Magic. Choose one creature, object, or magical effect within range. Any spell of 3rd level or lower on the target ends. For each spell of 4th level or higher on the target, make an ability check using your spellcasting ability. The DC equals 10 + the spell's level. On a successful check, the spell ends. At Higher Levels. Creative and Useful Ways to Use Telekinesis in 5e D&D. 1: Magic Carpet, aka Morgran’s Flying Battle Canoe (utility/combat) 2: Cheating at Dice (utility) 3: Periscope/Arcane Eye (utility) 4: Knock and Arcane Lock (utility) 5: Steam Shovel/Bulldozer (utility)3. Disadvantage on attack rolls and saving throws. 4. Hit point maximum halved. 5. Speed reduced to 0. 6. Death. If an already exhausted creature suffers another effect that causes exhaustion, its current level of exhaustion increases …An unwilling creature that succeeds on a constitution saving throw is unaffected. The target can move only by pushing or pulling against a fixed object or surface within reach (such …For the classic version of the Genasi, see our Genasi Handbook. The Air Genasi is a descendent of Djinni, genies from the elemental plane of air. This is reflected in their traits by above-average speed, the ability to hold their breath indefinitely, lightning resistance, and innate spellcasting with a clear thematic link to the plane of air.This clear, gelatinous oil sparkles with tiny, ultrathin silver shards. The oil can coat one slashing or piercing weapon or up to 5 pieces of slashing or piercing ammunition. Applying the oil takes 1 minute. For 1 hour, the coated item is magical and has a +3 bonus to attack and dam age rolls.The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on a Constitution saving throw is unaffected. The target can move only by pushing or pulling against a fixed object or surface within reach (such as a wall or a ceiling), which allows it to move as if it were climbing.D&D 5e I have a question about the interaction between the Levitate spell and movement. The spell’s description says that the target can only move by pushing or pulling against a surface or fixed object which would allow it to move as if climbing. ... /r/DMAcademy is a subreddit for Dungeons & Dragons Dungeon Masters to ask questions - new ...Objects come to life at your command. Choose up to ten nonmagical objects within range that are not being worn or carried. Medium targets count as two objects, Large targets count as four objects, Huge targets count as eight objects. You can't animate any object larger than Huge. Each target animates and becomes a creature under your control ...Levitate. One creature or loose object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration. The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on a Constitution saving throw is unaffected. The target can move only by pushing or ...Levitate 5e. Within a range, you can see a creature or one object and that will rise vertically until it reaches the 20 feet and it will be remain suspended there for a particular duration. This spell can levitate 5e weighs up to 500 pounds by a target. An unwilling creature which succeeds on the constitution saving throw is unaffected.The caster levitates at the new altitude. The Levitate spell does not limit the altitude a creature can levitate at. There is only one limit specified: One creature or object of your choice that you can see within range rises vertically [and] must remain within the spell's range. The spell's range is measured from the caster, which is the thing being teleported.The Ranger's role should be Scout, and they focus more on traversing and hunting, and if something comes up that the Alter Self spell could solve, the Ranger has "Beast Bond", "Animal Friendship" and "Conjure Animals" as alternate answers. Rangers have an appreciation for working along side nature, not replicating it.3. Disadvantage on attack rolls and saving throws. 4. Hit point maximum halved. 5. Speed reduced to 0. 6. Death. If an already exhausted creature suffers another effect that causes exhaustion, its current level of exhaustion increases …Levitar 5e vs Segurar Monstro 5e e Segurar Pessoa 5e. Alvos de Levitate 5e são suspensos no ar, enquanto alvos de Segure Monstro or Manter Pessoa estão paralisados. Isso significa que um alvo de Levitate ainda pode fazer ataques à distância, lançar feitiços, falar e outras ações, enquanto os alvos de Hold Monster e Hold Person não podem.Drow Tactics, Part 1. In my article on commoners, I touched superficially on how a drow commoner might fight, based solely on racial modifiers: they’d seek safety in numbers; snipe at range, using hand crossbows; and be nocturnal and/or subterranean. But the fifth-edition Monster Manual has an entire listing for drow, including three variants ...Creative and Useful Ways to Use Telekinesis in 5e D&D. 1: Magic Carpet, aka Morgran’s Flying Battle Canoe (utility/combat) 2: Cheating at Dice (utility) 3: Periscope/Arcane Eye (utility) 4: Knock and Arcane Lock (utility) 5: Steam Shovel/Bulldozer (utility)You should use the rules for Dragging. As per the PHB p176:. Push, Drag, or Lift. You can push, drag, or lift a weight in pounds up to twice your carrying capacity (or 30 times your Strength score). While pushing or dragging weight in excess of your carrying capacity, your speed drops to 5 feet.Levitate. One creature or loose object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration. The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on a Constitution saving throw is unaffected. The target can move only by pushing or ...Levitate. Source: Player's Handbook, DND 5e Wiki. 2nd-level transmutation. Casting Time: 1 action. Range: 60 feet. Components: V, S, M (either a small leather loop or a piece of golden wire bent into a cup shape with a long shank on one end) Duration: Concentration, up to 10 minutes.Spell Resistance: No. Levitate allows you to move yourself, another creature, or an object up and down as you wish. A creature must be willing to be levitated, and an object must be unattended or possessed by a willing creature. You can mentally direct the recipient to move up or down as much as 20 feet each round; doing so is a move action.Range: Self. Components: V, S. Duration: 1 hour. You make yourself – including your clothing, armor, weapons, and other belongings on your person – look different until the spell ends or until you use your action to dismiss it. You can seem 1 foot shorter or taller and can appear thin, fat, or in between. You can’t change your body type ...thomar. •. You can push yourself along floors and ceilings to move horizontally, or use a grappling hook or something. It uses a lower-level slot than fly and if you're just using it to get across a pit, up a wall, or down a shaft that's better than wasting a fireball slot. Also note that fly isn't the great combat buff it used to be, because ...\$\begingroup\$ If you are having trouble developing the narrative with opportunity attacks in 5e, my groups often say that moving away is equivalent to dropping your defenses (which gives the enemy a chance to strike). That's why the disengage action is a thing: you can keep your defenses up if you spend a bit more time moving. If you are …Alrighty day 203! Today is Levitate. Three figures came to my mind in a specific order when thinking of levitation. First was Zenyatta (he's got to have a ho...So today we’re gonna be taking a look at levitate spell dnd 5e this spell is usable by the sorcerer, wizard and the artificer. And it is found in the good old players handbook. I really like this spell, leads to a lot of cool things a lot of high jinks but it’s oftentimes misunderstood so i’m hoping to kind of a alleviate some of that ...One creature or loose object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration. The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on a Constitution saving throw is unaffected.Telekinesis. Control (...) You gain the ability to move or manipulate creatures or objects by thought. When you cast the spell, and as your action each round for the duration, you can exert your will on one creature or object that you can see within range, causing the appropriate effect below.Dispel Magic on Levitate. 5th Edition. Setting: Brave hero's have been ambushed by drow. One of the drow shoots at my character whilst floating twenty feet in the air, with help from a Levitation spell. I cast Dispel Magic on the drow. *zap* The Levitation is dispelled. Does the drow ..Levitate, 2nd level Transmutation (Sorcerer, Wizard). Casting Time: Action. Range: 60 feet. One creature or loose object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration. The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on a Constitution saving …8. DetectIdeas. • 6 yr. ago. You cast the spell on yourself, you instantly raise yourself up to 20ft in the air. Next turn (and subsequent turns if concentration is kept), you have 30ft of movement. You can use up to 20ft of that movement moving yourself up or down. (Crawford has stated the 20ft max height is just for the initial cast) and ... From the text of the levitate spell (emphasis mine): One creature or loose object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration. The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on a Constitution saving throw is unaffected. Nov 10, 2022 ... DnD 5e caps out at 9th level spells for spell casters, luckily 3rd edition had its own book about the characters journey beyond level 20.A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its One D&D future. ... So outside of homebrewing a spell or magical item how can someone Levitate/Float/Hover around in 5e? 5th Edition When I say levitate I do not mean the levitate spell that only works in a vertical direction. I mean ...The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on a Constitution saving throw is unaffected. The target can move only by pushing or pulling against a fixed object or surface within reach (such as a wall or a ceiling), which allows it to move as if it were climbing.Levitar. Una criatura u objeto suelto (de hasta 500 libras) se alza hasta 20 pies y permanece suspendido allí. Sólo puede moverse empujando o tirando de un objeto fijo a su alcance, como una pared. Puedes cambiar la altitud a hasta 20 pies durante tu turno. Cuando el conjuro termina, desciende suavemente. Nivel 2, transmutación. Una criatura ...Wizard: Graviturgy Magic. Understanding and mastering the forces that draw bodies of matter together or drive them apart, the students of the Graviturgy arcane tradition learn to further bend and manipulate the violent energy of gravity to their benefit, and the terrible detriment of their enemies. Sources: Explorer's Guide to Wildemount.Levitate would instantly stop movement so you'd slam into whatever magical force levitate uses to counter-act gravity, so taking fall damage there at least kind of makes sense. Fly is a bit of a gray area, since fly doesn't stop you from falling, it gives you a flying speed. A creature that can fly can still fall.Your best option is probably to grapple them. First replace an attack with a grapple (if you have "multiple attacks with the Attack action, this attack replaces one of them.") then carry/drag your enemy to the edge then replace another attack with the shove action to shove them 5 feet away from you (off the edge). Kiss of Mephistopheles. Source: Unearthed Arcana 40 - Revised Class Options. Prerequisite: 5th level, eldritch blast cantrip. When you hit a creature with your eldritch blast, you can cast fireball as a bonus action using a warlock spell slot. The spell must be centered on the creature you hit with eldritch blast. The only thing that would prevent a creature from having the prone condition would be a specific effect (from a spell or the like) or from an immunity that would be listed in their stat block. So barring any of the above immunities, the levitated creature would suffer all of the effects of the prone condition as listed in the PHB.Are you a fan of Dungeons and Dragons? Do you enjoy immersing yourself in epic adventures and creating unique characters? If so, then DND Beyond is the perfect tool for you. In thi... Suggestion. Source: Player's Handbook. 2nd-level enchantment. Casting Time: 1 action. Range: 30 feet. Components: V, M (a snake’s tongue and either a bit of honeycomb or a drop of sweet oil) Duration: Concentration, up to 8 hours. You suggest a course of activity (limited to a sentence or two) and magically influence a creature you can see ... Apr 2, 2021 · Levitate is one of the most versatile spells in the game, combining elite defense, potentially devastating offense, and even a bit of utility! Let’s take a l... Fly 5e – At a Glance. Fly typically refers to the spell Fly, which 5e players can find in the Artificer, Sorcerer, Warlock, or Wizard spell list. The 3rd level transmutation spell allows you to touch a creature and give it the ability to fly. The spell lasts for 10 minutes unless Concentration is broken. You need a feather from the wing of a ...Jul 18, 2020 ... Chance's Guide To Pathfinder 2E: https://www.youtube.com/channel/UCKpSksHd1c2dlxMoX3WHOLw Level: 3rd Casting Time: 1 Hour Range/Area: Touch ... The first: just before falling, the character casts levitate, immediately ends it, and drifts to the ground. The problem is that the book doesn't specify how quickly the character drifts down, and I would assume it's at the same 20ft/round that the spell usually uses. The second: the character walks off the ledge, falls 180 feet, and then casts ... Gengar takes the most damage from Dark, Psychic and Ghost type attacks. It is also weak to Ground type attacks unless it uses its special ability Levitate, which renders Ground typ...Boots of Levitation. Wondrous Item, rare (requires attunement) While you wear these boots, you can use an action to cast the levitate spell on yourself at will. Notes: Movement, Utility, Footwear. Item Tags: Movement Utility Footwear. Basic Rules, pg. 155.When the spell ends, the target floats gently to the ground if it is still aloft. One creature or object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration. The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on a constitution ...The target gains a flying speed of 60 feet for the duration. When the spell ends, the target falls if it is still aloft, unless it can stop the fall. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can target one additional creature for each slot level above 3rd. * - (a wing feather from any bird)Genasi - DND 5th Edition. Learn about the elemental races of the Forgotten Realms, their traits, subraces, and abilities. Create your own genasi character or NPC.Levitate: ... The target can move only by pushing or pulling against a fixed object or surface within reach (such as a wall or a ceiling), which allows it to move as if it were climbing. …One creature or object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration. The spell can levitate a target that …Jun 14, 2017 · 11. The "concentration" description says: Some spells require you to maintain concentration in order to keep their magic active. If you lose concentration, such a spell ends. The levitate spell description says: When the spell ends the target floats gently to the ground if it is still aloft. Question: When I lose concentration while levitating ... Levitate. One creature or object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration. The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on a Constitution saving throw is unaffected. The target can move only by pushing or ...Levitate: ... The target can move only by pushing or pulling against a fixed object or surface within reach (such as a wall or a ceiling), which allows it to move as if it were climbing. …Levitate would instantly stop movement so you'd slam into whatever magical force levitate uses to counter-act gravity, so taking fall damage there at least kind of makes sense. Fly is a bit of a gray area, since fly doesn't stop you from falling, it gives you a flying speed. A creature that can fly can still fall.Levitate was a transmutation spell or supernatural ability that allowed the caster to move a creature or object vertically as desired.[5] The caster could choose to levitate him- or herself or a creature or object within a close range. The weight of the creature or object lifted depended on the power of the caster but at a minimum, the spell could lift anything under …Winged Boots. Take, for example, the Winged Boots. These uncommon boots, when attuned to, give the wearer up to four hours of flight every dawn. The wearer chooses how they want to break up this flight, down to the minute. However, the flying speed equals the character’s walking speed, including any class or racial abilities to their …Learn how to cast the levitate spell in D&D 5e, which can suspend a creature or object in the air for up to 10 minutes. Find out the spell description, components, range, duration, …You can levitate yourself indirectly with telekinesis. The 'sustained force' effect of Telekinesis, which you would be using in order to safely move things around or hold them up in the air, unfortunately does not target creatures, only objects:. A sustained force moves an object weighing no more than 25 pounds per caster level (maximum 375 …A community all about Baldur's Gate III, the role-playing video game by Larian Studios. BG3 is the third main game in the Baldur's Gate series. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Gather your party and venture forth!Objects come to life at your command. Choose up to ten nonmagical objects within range that are not being worn or carried. Medium targets count as two objects, Large targets count as four objects, Huge targets count as eight objects. You can't animate any object larger than Huge. Each target animates and becomes a creature under your control ...Nov 10, 2022 ... DnD 5e caps out at 9th level spells for spell casters, luckily 3rd edition had its own book about the characters journey beyond level 20.豁免. CON Save. 效果. Movement. 指定施法距离内你能看见的一个生物或物件,使其垂直上升至多20尺,并在该处维持悬浮直至持续时间结束。. 该法术可悬浮一个重量至多500磅的目标。. 一个非自愿的生物可以对法术进行一次体质检定以避免受其影响。. 目标只能通过 ...Levitate might make the target immune to being moved by a grappler, by a swarmkeeper, by telekinesis, etc etc. If that's the case, it certainly also renders the target immune to Mage Hand. Now, the thing is, Levitate doesn't actually say it makes you weightless. For example, it could literally lift you up telekinetically, so you're hanging in a ...When it comes to playing Dungeons & Dragons 5e, one of the most essential aspects of any adventuring party is their ability to heal and recover from wounds. Healing Spirit is a spe...If this is house-rule territory does any one have any experience or advice beyond the wiki page relevant to 5e. dnd-5e; damage; falling; weight; Share. Follow edited Oct 25, 2019 at 10:36. V2Blast. 50k 10 10 gold badges 221 221 silver badges 305 305 bronze badges. asked ...Sort D&D 5e. 1 créature ou objet de moins de 250 kg s'élève verticalement jusqu'à 6 m et reste en lévitation. Lévitation [ Levitate] niveau 2 - transmutation. Temps d'incantation: 1 action. Portée: 18 mètres. Composantes: V, S, M (une boucle de cuir ou un fil d'or plié en forme de tasse dont une extrémité s'étire)Levitate. One creature or object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the Duration. The spell can … From the text of the levitate spell (emphasis mine): One creature or loose object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration. The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on a Constitution saving throw is unaffected.

No. Spider climb has nothing of the sort in its description relating to resisting forces movement effects or anything. They’d float up like normal. They're both level 2 spells, and I think it's creative. If I was dming I might allow it, but not RAW.. Jag's steak and seafood west chester township oh

levitate dnd 5e

When it comes to enhancing your Dungeons and Dragons (DND) game, visual aids can play a crucial role in immersing players into the fantastical world they are exploring. One popular...Learn how to cast the levitate spell in D&D 5e, which suspends a creature or object in the air for 10 minutes. Read the rules, examples, and user comments on this transmutation … The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on a Constitution saving throw is unaffected. The target can move only by pushing or pulling against a fixed object or surface within reach (such as a wall or a ceiling), which allows it to move as if it were climbing. Spell Resistance: No. Levitate allows you to move yourself, another creature, or an object up and down as you wish. A creature must be willing to be levitated, and an object must be unattended or possessed by a willing creature. You can mentally direct the recipient to move up or down as much as 20 feet each round; doing so is a move action.Levitate: ... The target can move only by pushing or pulling against a fixed object or surface within reach (such as a wall or a ceiling), which allows it to move as if it were climbing. …From the text of the levitate spell (emphasis mine): One creature or loose object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration. The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on a Constitution saving throw is unaffected.Movement. These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, …Wild Magic Surge. Starting when you choose this origin at 1st level, your spellcasting can unleash surges of untamed magic. Once per turn, the DM can have you roll a d20 immediately after you cast a sorcerer spell of 1st level or higher. If you roll a 1, roll on the Wild Magic Surge table to create a magical effect.So, if a character casts levitate on himself and jumps off Elturel then subsequently ends concentration on levitate they would then gently float to the ground hundreds of feet below them? Seems kinda broken to me ... Dungeons & Dragons, D&D Beyond, D&D, Wizards of the Coast, the dragon ampersand, and all other Wizards of the … The first: just before falling, the character casts levitate, immediately ends it, and drifts to the ground. The problem is that the book doesn't specify how quickly the character drifts down, and I would assume it's at the same 20ft/round that the spell usually uses. The second: the character walks off the ledge, falls 180 feet, and then casts ... Haste. Source: Player's Handbook. 3rd-level transmutation. Choose a willing creature that you can see within range. Until the spell ends, the target’s speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws, and it gains an additional action on each of its turns. That action can be used only to take the Attack ...Methylphenidate: learn about side effects, dosage, special precautions, and more on MedlinePlus Methylphenidate can be habit-forming. Do not take a larger dose, take it more often,...Feather Fall works as a quick "Oh, Crap!" spell, but Levitate takes a full action. Since you can fall 578 feet over the course of 6 seconds, and he is probably not under his total faculties at that point, so he better be falling from over 600 feet then. Well the effective height you can levitate to is 20 feet.You touch a willing creature. The target gains a flying speed of 60 feet for the duration. When the spell ends, the target falls if it is still aloft, unless it can stop the fall. At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can target one additional creature for each slot level above 3rd. Spell Lists.Jun 14, 2017 · 11. The "concentration" description says: Some spells require you to maintain concentration in order to keep their magic active. If you lose concentration, such a spell ends. The levitate spell description says: When the spell ends the target floats gently to the ground if it is still aloft. Question: When I lose concentration while levitating ... Learn how to cast the levitate spell in D&D 5e, which lets you suspend a creature or object in the air for up to 10 minutes. Find out the components, range, duration, and effects of ….

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